Monday, 27 April 2015

Changes to a few assets


I've made a few changes and reworks to some assets within the scene. Above is the straw parasol which I had already created with holes in using alpha transparencies. I feel that if the lower town was partially abandoned, It would not have any straw on the parasols as the upkeep is clearly going to be minimal.

below is the steep pathway that originally was flat. I added ridges to the path to simulate planks, but it ended up looking to "clean" for the scene. I reworked it to have crude wooden planks that where raised up above a lower level of terrain. It looks much more interesting and fitting. With this design I was able to make thinks look more gritty and dislodged.

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